What is going on with Phobos right now?Originally, we had scheduled a public beta to be released this week, however due to issues with trying to get the installers and such to work, we had to delay the public beta release of Phobos.
One of our newest SFC Group Members, Feandesign told me that "If you want Phobos to look like Unity, you could use Ubuntu." I found this pretty interesting for Phobos, and this will be the birth of Phobos on Ubuntu.
However, It has been confirmed that Canonical, the company that created Ubuntu, has killed The Unity Desktop and will return to the GNOME Desktop, so it is up to us to either use KDE or keep using GNOME 3 for the Desktop Environment and use the inclusion of Fluxbox for our Window Manager.
Besides, using Ubuntu for Phobos will have the usability to make the Ubiquity installer work, which can only be used on Ubuntu, which makes sense when you think about it, if you have Linux knowledge. Another thing is adding more applications and games. I have plans for adding Super Tux Kart, The Easy WNR Maker app (which I will talk about later), and many more to come. I even have plans for adding half of the Booster Packs from Celestial and half for Phobos as well.
What will likely not be featured in Phobos?As I heard some arguments of Crunchyroll on Phobos, it has been officially confirmed that Crunchyroll will not be part of Phobos, due to legal reasons.
Another thing is adding other Linux desktop environments for Phobos, which will not happen at the moment. Phobos will either use KDE and GNOME 3, unless you can install it through terminal, and here is why: Phobos was originally going to be based off of C++, but was moved on to KDE Linux Mint Qiana, then moved to Debian. Debian was the most confusing thing to choose when it comes to desktop environments. I tried out LXDE, it had no sounds. I tried XFCE (which we did plan to do an XFCE Version of Phobos, but was cancelled due to not being necessary for my taste), but it looked like Mac OS X. I tried MATE, but I do not know what do with it anymore. I tried Cinnamon (which was going to be the final DE for Phobos), yet I don't want to get sued by the guys behind Linux Mint.
Finally, I tried GNOME 3. It looked like Unity, but since Fean decided that I should use GNOME 3, it has been used as the final desktop environment for Phobos. Lastly, Phobos will likely have no intention of being part of anywhere else outside of PhobiX. This situation has been done before, and it should NEVER EVER happen again.
What's going on with Celestial?So far, akuma67, one of the members that worked on Celestial alongside with Fean and 11pixels, has released Celestial 2.1, which here is the link:
Celestial 2.1 (for VMware):
(credit goes to akuma67 and Feandesign.)
Another thing is supposed to be a proprietary desktop environment, but will soon start giving support for Phobos called The Borealis Shell. So far, it is in EARLY development and nothing has happened yet as far as we know. Right now, the Celestial team is taking a short break as no developmental updates have been heard yet.
Is there an Easy WNR Maker (known as The Easy Windows Never Released Maker Project)?Yes, there is! The idea was made from one of our PhobiX team members, UIdesign, but I also want to participate in this idea as well, since I am a WNR maker.
So far, the mockups and application is in early development, but here's what will the GUI will be:
The backgrounds and images will be on the right side, the logos, brushes, and fonts will be put on the left, the GIF maker and timeline will be put on the bottom, and the kit selection will be on the top.
In addition to that, you can select different styles, such as Fean's WNR Style, YTA's WNR Style, my WNR Style, among others. As we mentioned before, I have plans to add this on Phobos and here's why: I am running out of ideas to add more apps into Phobos, but I am glad that this will be canon, since it is part of PhobiX anyway.
A Mascot for PhobiX? CONFIRMED???Yep. That's right, BOIZ! It has been officially confirmed that we will have a mascot for PhobiX as the owner of The SFC Group and Co-Owner of PhobiX, Sage (TheRealSFC), has pushed Bin (The former mascot for SFC Animation) to The SFC Group and Bash (Bin's Twin brother) as the mascot for SFC Animation, and the name for our mascot for PhobiX is Spikey. So far we are making a game all about him. However, Development will begin after SFC's Train Sim 2018 with AgentEliteFirey, and alongside with that, we have another game in development, but we can't reveal it because it is still under in development.
So far, this is what will likely happen to the future of PhobiX. Although, I do want to mention that some of this may or may not happen and some consent to more of our members and people outside of PhobiX, these are my predictions for the future of PhobiX.
Anyways, this is EDJRMorpheus95, signing out! Thanks for reading!