Saturday, February 24, 2018

The SFC Group March 2018 Update

As we continue to reorganize ourselves to stay relevant in this flooded content-creation market, we are making our final reorganization decisions that we hope would turn out for the better. As we near the end of the Winter season, and approach Spring, we are announcing some more massive changes to our organization that will not only benefit us, but also our fans and followers of ours, thus making it a win-win situation.

So, here's what we've got to offer for March...

1. The SFC Site 4 Public Beta!

Just less than 5 months after the release of The SFC Site 3, we are already working on a NEW version of our website, version 4, set for a final release later in Spring 2018. However, like we did with the previous website updates, we will be issuing a public "work-in-progress" build of what we're working on for The SFC Site 4, on March 3rd.

There will be some new changes with this site update, however the two biggest changes are a more consistent look, and since we are focusing on promoting our Patreon (see second announcement below), there will be a Patreon link on the bottom of EVERY page of our website, and we've enhanced the donate page with two different options to help support our content: Patreon (recommended) or just PayPal.

And of course, there's other improvements and features in this major site update, but I'll let the changelog speak for itself:

The SFC Site 4.0 Public Beta Changelog:
- New SFC Group logo banner (matches the current on-screen logo for consistency)
- New Social and Navigation Bar color scheme
- Added Twitch to the Social Bar
- Removed Discord and SoundCloud from the Social Bar
- Moved two buttons to the top of the Homepage
- Re-added Games section to the Downloads page
- Enhanced SFC Live page
- SFC Live Chatroom Rules and Trivia split into two separate pages
- Removed SFC Live Gmod Server details
- Donate page now has Patreon link, along with PayPal link
- Old Donate page is now a PayPal Donate page
- Split the About Us page into two separate pages: Our History and Our Members
- Improved Video Requests page

Check out our website:

Now, onto something more recent...

2. SFC on Patreon!

If you haven't watched the 1000 subscribers video yet, The SFC Group is heading to Patreon territory! However, we only teased a couple things about it, and now we have more details that we'd like to share with you...

So, here are some updates regarding our upcoming Patreon page:

- Our Patreon page will be launching on March 3rd, 2018, alongside The SFC Site 4 Public Beta.

- Our primary tier, the Early Access tier, not only shows your support towards us, but you also gain early access to our major YouTube releases, and exclusive behind-the-scenes looks and updates on our content, video or not. The primary tier is only $1 or more per month, very affordable and recommended to our fans who want to support us through Patreon for the first time!

- Our secondary tier, the Archives Tier, contains everything from the Early Access tier, but you gain access to more, such as our now-taken down YouTube videos, and even pre-2015 SFC videos that haven't seen the light of day in years! You'll also gain access to our archived downloadable content, as well as extra bonuses NOT available in the primary tier! This secondary tier will only cost you $5 or more per month.

When our Patreon page launches on March 3rd, do expect it to be promoted at the beginning of many of our videos and livestreams for a while, especially on social media and our websites; if you like what we have to offer and want to see us keep going with producing quality content, consider supporting us on Patreon as soon as possible NEXT WEEK, and we'll look forward to the launch!

If you're curious, you can check out our Patreon page now, however there won't be much on there until we actually launch it:

Now, let's move onto the live stuff...

3. SFC Live Format Changes!

So you might be wondering why throughout the rest of February, SFC Live went on hiatus. Unfortunately, the host, Sage, had developed strep throat at the time, which resulted in him not being able to speak properly. Thus, we had to cancel all of our SFC Live (and SFC on Twitch) shows for the rest of February.

However, it probably was a wise decision, as next week (March 3rd), we are doing ANOTHER complete overhaul of the current SFC Live format, to make the experience overall better for our viewers, new or not!

So, here's what to expect for the new SFC Live format changes next week:

- By Popular Demand, Quiplash (or, will be played on EVERY SFC Live from thereon out! Of course, we'll still do other multiplayer games like Garry's Mod, Rocket League, and Marble Blast PlatinumQuest, but do expect Quiplash/ to be played on every new SFC Live show!

- SFC Live Trivia will return with Game 3 on our 50th episode, which will introduce a new "True or False" question type, slight gameplay improvements, and will be the last SFC Live Trivia Game to have the $20 Steam Gift Code giveaway to the winner!

Our Discord server is getting another upgrade to make it more live-centric. As part of the new SFC Live format changes, we are merging both the Member and Viewer quick links channels into one single channel, for simplicity, and we've added a new #roleplay channel for those who want to create new stories and use their imaginations! (Just keep them clean though).

Speaking of roleplaying, we've had a Discord server dedicated to Technology Showdown, our animated show, which was meant for fans of the show, and also had roleplaying channels included. Unfortunately, due to our lack of interest in running the server, and due to a decline in viewership, the Technology Showdown Fan Club server will be closing its doors permanently on March 3rd, 2018.

If you're curious about what this server has to offer, the server invite link is available on the Technology Showdown page of our website (you may have to scroll all the way down to get the link to it), however once the new SFC Site update rolls out next week, the server will be no more.

Guest Callers! Since our special livestreams with guest caller appearances, our fans have been asking for more, and we're giving it to them with the new format changes! Every other week, there will be a non-SFC Group Member on a private Discord call, who will be hanging out with us, alongside our co-hosts and such during our normal live shows! Of course, we're not going to invite EVERY single guest on our show; we usually pick the ones whom the host knows well, either who are very passionate about what we do, or have been on the internet for quite some time.

Gaming Specials are being moved over to SFC on Twitch. People like us playing other games (American Truck Simulator, Portal 2, etc.) besides the ones we feature on SFC Live, but with our focus being on the new Twitch channel for gaming-centric livestreams, we've decided to ditch the gaming specials on SFC Live for good, and move them to our Twitch channel instead! (See the SFC on Twitch announcement below for more details.)

Finally, as we shift the gaming gears to our Twitch channel for 100% gaming-oriented livestreams, SFC Live will be slightly less gaming-oriented, despite multiplayer games being played on our live show. The main goal for this live show after the format changes is to discuss about tech, gaming, and other topics besides just "gaming" around (if you know what I mean), but we still respect the fans for giving their thoughts on what they want for the future of our live shows. If you have any suggestions for what *NEW* multiplayer games we should add to SFC Live, please let us know on social media or in the comments of this blog post (didn't I mention that you can comment on our blog posts as well?)

Check out the SFC Live page today:

Now onto some updates regarding our Twitch channel...

4. SFC on Twitch Update!

You may have heard about our foray into streaming on Twitch back in January, during our reorganization process, however as you may have heard in the previous announcement, we will be focusing more of our efforts on our Twitch channel for 100% gaming-oriented streams!

We have decided on a final schedule and formats for SFC on Twitch, however other suggestions are welcome: SFC on Twitch will air only on Mondays at 7PM EST/6PM CST/12AM GMT. Our Twitch shows will have two different live show formats:

- Simulation Mondays: Sometimes on Mondays, we'll stream Dovetail Games' Train Simulator, Train Sim World, Euro Fishing, and SCS Software's American Truck Simulator.

- Gaming Specials: Sometimes, we play games that are non-simulation games, such as Portal 2, Lemmings, Quiplash, and much more.

Our Twitch streams will resume on March 5th, with a Lemmings gaming special. Be sure to follow us on Twitch to get notified of future streams:

Finally, let's wrap this up with a quick update regarding our YouTube channel...

5. YouTube Channel Update

To conclude this update post, we have a couple of quick updates regarding our YouTube channel. For those who haven't watched our 1000 subscribers video yet (second time we posted that link), we stated that we plan to produce more tech content than gaming content this year, and we plan to stick to that of course.

When we resume our normal content offering in March, we'll be looking at High Iron Simulations' Donner Pass Scenario Pack for Train Simulator as part of our SFC Reviews series, which will be our first video to be released early to our Patreon supporters, a couple of days before public release (to those who bought the Early Access or Archives reward tiers). Afterwards, it'll be followed up with a long-awaited Software Room review on Microsoft Windows 2, which is currently in production as of the writing of this update post!

Other videos, which includes the next RailFacts, Misadventures of Apple & Tux, and Shoppers Showcase episode, are also in the works. As always, stay tuned!

Subscribe to our YouTube channel if you haven't yet:


We really want to make 2018 the best year yet for us, and with this long reorganization process, we really think you'll like what we'll have to offer in the coming months! As always, be sure to follow us on social media for further updates!

Anyways, that's all from me for now, and as always, peace. ;)

- Sage (TheRealSFC)

Saturday, January 20, 2018

The Consolidation and Spinning-Off of Our Train Content

The SFC Group's Railfan Central and RoadRailer Simulations are going in different directions for 2018.

As you may or may not have heard, we've been in a state of reorganization to refocus our efforts in creating quality tech and gaming content. We've been listening to your feedback closely, and as part of this reorganization, our Train content is getting consolidated or spun-off.

Here are some short, but important updates regarding our Train content:

Railfan Central

Railfan Central (formerly The Penn Central Fan Site) was our real-life railroading branch dedicated to everything trains. Since its launch alongside the RFC Site, we have launched two video series: RailVids and RailFacts, as well as a Facebook page.

However, as part of our reorganization, we are making major changes to it: Railfan Central will be a video series only from here on out. As a result, Railfan Central will be shutting down as an SFC Group branch, and The RFC Site will be closing down on February 3rd, due to lack of interest and low viewership.

Despite the RFC Site's closure however, the Facebook page will continue to operate, and new RailVids and RailFacts episodes will be made, but they won't be focused as much as our tech and gaming content.

Check out the RFC Site:

Follow Railfan Central on Facebook:

RoadRailer Simulations

RoadRailer Simulations is our Train Simulator content-creation branch focusing on repaints, scenarios, and mods that dedicated players haven't seen before or haven't perfected yet. It was formed as an SFC Group branch in July of 2016, and we've continued growing ever since.

However, like with Railfan Central, we are going to be making major changes to RRS as well: Our Train Simulator content-creation branch is getting half spun-off as a independent organization, but will continue to operate normally. We (SFC) will continue to promote RoadRailer Simulations content on our social media, but we won't be promoting it as much as our tech and gaming content.

Future RRS news and updates will be on our RRS Facebook page, as well as our RRS Steam Group, and RRS Discord (links below). However, that's not all: We're also planning on launching a separate RoadRailer Simulations blog on February 3rd, where you'll be able to get detailed news and updates on future RoadRailer Simulations products, as well as the ability to request scenarios and repaints for potential future RRS products, find out what's coming soon, and gain early access to our work-in-progress repaint packs before they get released to the public!

Also, as a result of the acquisition of Global Rail Simulations/AMT Simulations on January 1st, 2018 (see our New Years Update post for more information), and after our CN Dash 8 Repaint Pack's release, we are stepping up on our packaging, such as enhancing the manual and improving the folder layout, on future and existing RRS products, to be sure that EVERYONE understands the installation instructions we include in our PDF manuals.

Finally, future RoadRailer Simulations Sneak Previews and Advanced Preview live streams will be available ONLY on the RRS Facebook page, so if you want to get previews on RRS products (if you're interested that is), why not give the RRS Facebook a follow and like?

Follow RoadRailer Simulations on Facebook:

Follow RoadRailer Simulations on Steam:

Check out the RoadRailer Simulations Discord:


Sorry for the short article this weekend, but we've been working behind the scenes on some new content we hope you'll enjoy, and the changes being done to our organization to give our fans a quality experience.

To conclude this article, we want to continue to make sure you get caught up on what's going on for The SFC Group in 2018, which we hope to be our biggest year yet. As always, thanks for taking the time to read.

Monday, January 1, 2018

The SFC Group - 2018 New Years' Update

The SFC Group would like to wish you guys a happy new year! However, with a new year, comes exciting new changes on our part!

2017 is officially over, and 2018 has come upon us, but that won't stop us from our continued efforts in expanding our organization to new heights, and now we're here to officially announce what we've been up to! So let's get to it before we dilly-dally any further...

1. YouTube Channel Revamp & New Content

Our YouTube channel is getting another major revamp for 2018, as we approach the 1,000 subscriber mark!

We've uploaded over 100 videos in 2017 (not counting live shows) and gained a substantial amount of subscribers, but we plan on increasing both of those amounts for 2018, with new content on the horizon, and a special surprise for when we do reach the 1,000 subscriber mark!

Here are some of the major updates regarding our main video series:

- SFC Plays Train Simulator now includes Train Sim World, and Workshop Mania has been merged into the SFC Plays Train Simulator series. Future Workshop scenario playthroughs will be moved to our new Twitch channel.

- SFC Reviews will now include other games besides Train Simulator DLC (most likely will come later in 2018).

- The third episode of Technology Showdown: Misadventures of Apple & Tux is currently in pre-production. The episode will focus on the character Windows, along with Mojave, Windows' girlfriend. This episode will also be the first voice acting debut of SFC Group Member, Lunala.

- And while we're on the topic of Technology Showdown, our biggest project to date, The Prologue, is slowly resuming pre-production as we finalize our cast and move onto the storyboarding process. The release date is currently unknown.

- The next Shoppers Showcase episode, covering RadioShack, is currently in pre-production and we are planning to release it after Train Sim Month 2018.

- The Railfan Central "RailVids" and "RailFacts" video series have been consolidated into one playlist on our YouTube channel under "Entertainment and Other".

- Bootleg Bonanza has been officially discontinued due to low viewership and we simply ran out of ideas to continue the show. Despite this however, the playlist will stay up, but can only be accessed through the "Playlists" section of our YouTube channel.

However, these new changes will come at a cost; on January 6th, 2018, we will be taking down 19 videos from our YouTube channel, due to low viewership and our increase in production quality. Some of these videos will be kept archived on our part (and possibly may get re-released in the future, but not on YouTube), however only a handful of these videos will NOT be archived, and will be removed permanently from our channel.

Here are the following videos that'll be taken down on January 6th (all of them have been taken down):

RoadRailer Simulations (all videos listed below will be archived):
(RRS will be exiting YouTube; future videos and sneak peeks will be uploaded through our RRS Facebook page and our Twitch channel respectively)

Century County Line - "Carolton Update" Showcase

Century County Line - Carolton Update Teaser

SFC Plays Minecraft (now discontinued; all episodes listed below will be archived):

Block Party - SFC Plays Minecraft Ep. 11

Best of SFC Plays Minecraft Ep. 11 - Block Party

One Day of Survival - SFC Plays Minecraft Ep. 12

The Minecraft Parable - SFC Plays Minecraft Ep. 13

Dr. Evil’s Revenge - SFC Plays Minecraft Ep. 14

The Return of t3c - SFC Plays Minecraft Ep. 17

The Desert Temple of Doom - SFC Plays Minecraft Ep. 19

The Chicken Killer - SFC Plays Minecraft Ep. 21

Hardcore Parkour - SFC Plays Minecraft Ep. 22

SFC Plays Train Simulator (all episodes listed below will NOT archived):

GN Log Empties

Working Wenatchee Wheat

F59PHI and Surfliner Introduction

Bound for Bailey Part 1

The Big Boy Entering Cheyenne Slowly (Version 1)

Light Freight to Red Butte

Laramie Railfanning

The Big Boy Entering Cheyenne Slowly (Version 2)

Of course, that's simply not all: We've already begun working on some new tech videos for our Software Room and Electronics Guide series that we think you'll really enjoy. Some of these were requested, while some of them were made for fun.

Now before we move onto the next announcement, a couple of people have asked us about subtitle contribution in our videos. Well, we can confirm to you that it may not happen for a while as there is not enough demand for it, but we'll think about implementing it if there is such demand, but only on a limited number of videos.

If you haven't yet, subscribe to our YouTube channel:

Now let's move onto some bigger news...

2. The Latest RoadRailer Simulations Expansion

Yes, you heard it folks: The SFC Group has officially acquired Global Rail Simulations (formerly AMT Simulations).

Our latest acquisition of Global Rail Simulations (GRS) brings to our division, RoadRailer Simulations, new content, including its US and non-US add-ons into our family!

As part of the acquisition, we are planning to re-release several GRS products (mostly US add-ons) under the RRS brand, with some enhancements, bundled scenarios, and a PDF manual, just like our other freeware products! The acquisition also gives us the chance to include compatibility with the Searchlight Simulations enhancement packs in some of our add-ons, and it also gives us the opportunity to hop into the non-US repaint business, so expect some to come in the not-too-distant future!

We won't be unveiling what's coming up next in the future for RRS as of yet, but expect some sneak peeks on the RRS Facebook page and our Twitch channel!

Follow RoadRailer Simulations:

Now let's jump into live show territory...

3. SFC Live's Enhanced Format

SFC Live, our live gaming show, will be resuming on January 6th, 2018, with an enhanced format.

SFC Live resumes for the new year on January 6th, 2018 from 7PM to 9PM Eastern as usual. However, we will be introducing an enhanced format to make the live experience better for our fans:

- The pre-show countdown will be removed from our shows entirely; instead we'll just cut to the chase.

- As we've stated before, Workshop Mania has officially been discontinued and moved to our Twitch channel.

- SFC Live Trivia Game 2 is scheduled to conclude on January 27th, 2018, with the 1st place winner receiving $20 worth of Steam credit as usual. SFC Live Trivia Game 3 will premiere on March 3rd, 2018, about a year after SFC Live Trivia premiered. For Game 3, we plan on adding some new and exciting gameplay, such as a new question type.

There might be other surprises too, but that's all we'll tease you with.

Visit the SFC Live page:

Finally, to wrap up this update post...

4. What's Next

The SFC Group is rapidly expanding its system to new heights, while we continue to entertain and educate our dedicated fans. So what's up next for us in 2018? You'll find out below...

These are just the first three announcements for what's coming in 2018, but we have other ones that we'll quickly cover here.

Here are some of the other announcements:

- Our "Everything Trains" department is no more; as a result, Railfan Central has been moved under our "Entertainment and Other" department, and RoadRailer Simulations is now one of our software divisions, but not fully emphasized. Railfan Central's website and Facebook page will continue to operate, but won't be worked on as much as our RRS and SFC Facebook pages. The main focus in terms of Railfan Central will be on its RailVids and RailFacts video series.

- Train Sim Month 2018 is coming along well, and we've already finalized what we're going to be doing for the final Train Sim Month in the trilogy, which you can check out on our blog today.

- If you haven't read the PhobiX Update post yet, our first Linux distro, Phobos, developed by SFC Group Member and PhobiX Software co-owner EDJRMorpheus95, is being delayed due to trouble with the installers. We're also planning on remaking it from scratch, based on Ubuntu rather than Debian itself. As a result, the public beta has been pushed back to early 2018.

Lastly, but not least: we have a special surprise for when we reach 1,000 subscribers. We're not gonna unveil it quite yet though, but it'll be a new way for our fans to support our content, and get exclusive bonuses (which will include our archived content) when they contribute to the supporting of not only our content, but also our organization.


That's about all the time we have when it comes to what's in store for 2018. However, as always, we've got more to come, but that'll be saved for another day.

In the meantime, why not follow us on Twitch for live playthroughs of simulation games (if you're into them that is) via the link below? If you do follow us, you'll get notified of when we start streaming.

Follow us on Twitch today for live playthroughs of simulation games:

As always, thanks for taking the time to read this, and have a happy new year!

Tuesday, December 26, 2017

(ARCHIVED) The Future Of PhobiX

*PhobiX Software has since closed its doors permanently as of February of 2018. This post will be archived while it lasts.*

Hi, this is EDJRMorpheus95, the co-owner of The SFC Group's software and games division, PhobiX, and one of the moderators of The SFC Group Discord, and I wanted to start talking about the future of PhobiX.

What is going on with Phobos right now?

Originally, we had scheduled a public beta to be released this week, however due to issues with trying to get the installers and such to work, we had to delay the public beta release of Phobos.

One of our newest SFC Group Members, Feandesign told me that "If you want Phobos to look like Unity, you could use Ubuntu." I found this pretty interesting for Phobos, and this will be the birth of Phobos on Ubuntu.

However, It has been confirmed that Canonical, the company that created Ubuntu, has killed The Unity Desktop and will return to the GNOME Desktop, so it is up to us to either use KDE or keep using GNOME 3 for the Desktop Environment and use the inclusion of Fluxbox for our Window Manager.

Besides, using Ubuntu for Phobos will have the usability to make the Ubiquity installer work, which can only be used on Ubuntu, which makes sense when you think about it, if you have Linux knowledge. Another thing is adding more applications and games. I have plans for adding Super Tux Kart, The Easy WNR Maker app (which I will talk about later), and many more to come. I even have plans for adding half of the Booster Packs from Celestial and half for Phobos as well.

What will likely not be featured in Phobos?

As I heard some arguments of Crunchyroll on Phobos, it has been officially confirmed that Crunchyroll will not be part of Phobos, due to legal reasons.

Another thing is adding other Linux desktop environments for Phobos, which will not happen at the moment. Phobos will either use KDE and GNOME 3, unless you can install it through terminal, and here is why: Phobos was originally going to be based off of C++, but was moved on to KDE Linux Mint Qiana, then moved to Debian. Debian was the most confusing thing to choose when it comes to desktop environments. I tried out LXDE, it had no sounds. I tried XFCE (which we did plan to do an XFCE Version of Phobos, but was cancelled due to not being necessary for my taste), but it looked like Mac OS X. I tried MATE, but I do not know what do with it anymore. I tried Cinnamon (which was going to be the final DE for Phobos), yet I don't want to get sued by the guys behind Linux Mint.

Finally, I tried GNOME 3. It looked like Unity, but since Fean decided that I should use GNOME 3, it has been used as the final desktop environment for Phobos. Lastly, Phobos will likely have no intention of being part of anywhere else outside of PhobiX. This situation has been done before, and it should NEVER EVER happen again.

What's going on with Celestial?

So far, akuma67, one of the members that worked on Celestial alongside with Fean and 11pixels, has released Celestial 2.1, which here is the link:

Celestial 2.1 (for VMware):!FnZ2WZ6Q!Xtvp6EYdWeO5s358muMWq_tnQl75aFWXCvUypWHTgp4

(credit goes to akuma67 and Feandesign.)

Another thing is supposed to be a proprietary desktop environment, but will soon start giving support for Phobos called The Borealis Shell. So far, it is in EARLY development and nothing has happened yet as far as we know. Right now, the Celestial team is taking a short break as no developmental updates have been heard yet.

Is there an Easy WNR Maker (known as The Easy Windows Never Released Maker Project)?

Yes, there is! The idea was made from one of our PhobiX team members, UIdesign, but I also want to participate in this idea as well, since I am a WNR maker.

So far, the mockups and application is in early development, but here's what will the GUI will be:

The backgrounds and images will be on the right side, the logos, brushes, and fonts will be put on the left, the GIF maker and timeline will be put on the bottom, and the kit selection will be on the top.

In addition to that, you can select different styles, such as Fean's WNR Style, YTA's WNR Style, my WNR Style, among others. As we mentioned before, I have plans to add this on Phobos and here's why: I am running out of ideas to add more apps into Phobos, but I am glad that this will be canon, since it is part of PhobiX anyway.

A Mascot for PhobiX? CONFIRMED???

Yep. That's right, BOIZ! It has been officially confirmed that we will have a mascot for PhobiX as the owner of The SFC Group and Co-Owner of PhobiX, Sage (TheRealSFC), has pushed Bin (The former mascot for SFC Animation) to The SFC Group and Bash (Bin's Twin brother) as the mascot for SFC Animation, and the name for our mascot for PhobiX is Spikey. So far we are making a game all about him. However, Development will begin after SFC's Train Sim 2018 with AgentEliteFirey, and alongside with that, we have another game in development, but we can't reveal it because it is still under in development.

So far, this is what will likely happen to the future of PhobiX. Although, I do want to mention that some of this may or may not happen and some consent to more of our members and people outside of PhobiX, these are my predictions for the future of PhobiX.

Anyways, this is EDJRMorpheus95, signing out! Thanks for reading!

Saturday, December 23, 2017

Welcome to the new SFC Blog!

What's that? Our own blog has returned? Well, you should be celebrating by now!
That's right folks, The SFC Blog has returned, now powered by Google's Blogger, and better than ever!


For those of you who don't know, The SFC Blog was originally created in February of 2016, as part of the release of The SFC Site version 1.6. The "original" SFC Blog was later shut down on May 20th, 2017, when we decided to partner with our friends over at Aclevo, to have them allow us to post on their blog, which was much simpler to use, and allowed us to earn ad revenue from. The small partnership later became a major SFC-Aclevo partnership shortly after, which then turned into a proposed merger later in September.

Unfortunately, after the SFC-Aclevo merger fell apart due to miscommunication, drama, and other major problems we've faced, we've decided to cut the major partnership altogether on December 16th, 2017.

Although The SFC Group and Aclevo still get along pretty well (with the owner, Reasonably Selenium, being one of our main moderators on our Discord server), the failed merger left Aclevo with an uncertain future. However, it didn't harm us that much (we doubled our member count and acquired Aclevo's Software and Games division). Despite the end of SFC-Aclevo, the relationships will continue on.

So going back on-topic, as part of the deal to end the SFC-Aclevo merger and cut the major partnership, we got our blogging rights back (along with rights to valuable Aclevo Blog posts), and thus a brand new SFC Blog, now powered by Google's Blogger, was born.

What's New for The *New* SFC Blog

There are a ton of new features in this *New* SFC Blog, but I'll only go over a few:
  1. It is now powered by Google's Blogger service. Unlike with Wordpress, Blogger only requires a Google account, so if you want to leave feedback on our blog posts, you only need to have a Google account, and that's it!
  2. Advanced Search Functionality. The *New* SFC Blog contains the same search functionality as the old one: The normal search field, recent posts, archived posts, category search, popular posts. In this *new* SFC Blog however, we've replaced "Recent Posts" with "Featured Post", our "Popular Posts" are now sorted by the Top 7 most viewed, and there is now an option to report abuse so our blog stays healthy and family-friendly!
  3. Polls are returning to The SFC Blog. All new polls are no longer located on the SFC Live page of our main site anymore; they are now on the *new* SFC Blog. This also gives us the opportunity to do a LOT more polls than ever before!
  4. The SFC Blog and Aclevo Blog Archives. All of the old SFC Blog posts from 2016 to 2017 are there for you to look at, as well as the majority of former Aclevo blog posts!
  5. We are aiming to make this a community-oriented blog. With the *new* SFC Blog, we are aiming to make it more community-oriented, so fans of ours can post on the blog talking abou what's going in the world of tech and gaming. Starting today, we are now allowing our SFC Group Members (as well as partners), to post on the blog, and will eventually add an option to allow our dedicated fans to post on the blog later on next year!*
* every community post (and comments on posts) on this SFC Blog will need to be approved by our moderators before it can go up publicly.

What's Next?

With the new SFC Blog now up, we will be getting new blog posts up over the next few days. It'll take us a while however before we get up to full swing with the new SFC Blog. As always, stay tuned for further updates on this blog!

Saturday, August 19, 2017

(ARCHIVED) SFC Plays Minecraft is No More: Now What?

Some of you may or may not have seen this announcement coming from far away, but we are officially confirming this today: The SFC Plays Minecraft let's play series has been cancelled (at least as a standalone series). We no longer have interest in continuing the series, which has been on longest-running let's play series up to this point. It was a tough decision to make, but it's for the better of The SFC Group.

Does this mean no more Minecraft let's plays? 

We do have some good news: Of course not! The "SFC Plays Minecraft" name will continue to be used in our "SFC Plays Games" series, where we playthrough games that don't fit into our other main let's play series. New MC let's plays will be coming, just I (TheRealSFC) won't be the main host anymore; in fact I'm retiring from making Minecraft videos altogether. Instead, our two SFC Group members, StevenJam and Lunala, will be the new main hosts of the series, with me occasionally making an appearance here and there.

Also, SFC Plays Minecraft, like our other let's plays from SFC Plays Games, will no longer be on a strict schedule. This means we can do one at anytime we want and when we have the time. As always, we'll let you know of a new episode coming to our Youtube channel on social media.

What about the older episodes?

We have some good news on that as well; some of our SFC Plays Minecraft episodes will be redirected to the SFC Plays Games playlist on Youtube, and will continue to stay up. The following episodes of SFC Plays MC will be rebranded without episode numbers:
The other 19 episodes (including the Best of Episode 11 one) will be taken down from Youtube.

Why is the series cancelled?

There are four reasons why:
  1. Our interest in Dovetail Games' Train Simulator content-creation has grown drastically. Our Train Sim DLC reviews and our RoadRailer Simulations products have proven us successful, and as interest in things like this grow, decrease in interest in things, like the Raspberry Pi and Minecraft, shrink. However, with our Raspberry Pi video tutorial series, we expanded upon just the Raspberry Pi and rebranded it to The Electronics Guide, whilst with our SFC Plays Minecraft series, we simply had NO interest in continuing the series.
  2. Decreased viewership. Our latest episodes of SFC Plays Minecraft have had pretty low viewership. This may relate to our other video series doing so well, or the fact that Minecraft wasn't as popular as it was back in 2014/2015.
  3. Microsoft. For those who don't know, Microsoft acquired Mojang back in September of 2014, and here we are in 2017, with Microsoft shoving out DLC for Minecraft (at least in the Console and Windows 10 editions). Yes, there's the Java Edition, which has no DLC to deal with, but what's the point if Microsoft is just gonna turn Minecraft from being unique and special into pretty much every other game out there?
And that's really about it. To summarize, SFC Plays Minecraft, at least as a standalone let's play series, will be cancelled, with its 19 episodes removed from YouTube, while the other 5 episodes will stay up on Youtube. However, our Minecraft let's plays won't go away; it is now a part of the SFC Plays Games series, but as a standalone let's play series, it has now officially come to an end.

Anyways, thanks for reading this post, and as always I will see you in the not-too-distant future.

- Sage from The SFC Group

Thursday, July 13, 2017

(ARCHIVED) Redragon Kumara K552

*Originally posted on the Aclevo Blog*

Hi, I'm Lemon from LemonMedia. Today, I will be reviewing the Redragon Kumara K552 keyboard. The first thing i like about it, is the price. At around 35-40 dollars, this keyboard is a steal for being a mechanical keyboard. Yes. I said mechanical. This has knockoff Cherry MX "Green" equivalents. They feel more like cherry blues, but hey. Still tactile and clicky, and they have a 55mm actuation point. When you get to the bottom, you feel a bump. The experience is good. I like typing on this keyboard. It's very loud. Louder than cherry blues. There are only 2 effects. The backlight stays on, or it breathes. The keyboard is good for typing. It also feels very sturdy and will last a long time. The sound like I mentioned is incredibly loud. There is no point on trying to hide this from mom while your gaming. This is a tenkeyless (no numpad) design. The reason why they went tenkeyless is so they can reduce the cost to make and sell. Mechanical switches are expensive. That's why mechanical keyboards are regularly so expensive. It also has 12 different media keys. You can activate them by pressing FN then the key. There is a picture on each key so you know what you're doing. It's also good to get this when you have amazon prime because of fast free shipping. The only thing that bugs me about this keyboard is that there are only 2 patterns. I want my keyboard to do cool stuff while I type, not just slowly strobe. But overall, if you want a cheap, good mechanical keyboard, then get this one. Definitely recommended!

Wednesday, June 28, 2017

(ARCHIVED) MacBook Pro (Kaby Lake) Review

*Originally posted on the Aclevo Blog*

MacBook Pro 2017 13" Kaby Lake Review

During WWDC 2017, Apple had announced upgrades to their MacBook Pro models, including a spec-bump to Kaby Lake CPUs. About a week after that, I decided to purchase a MacBook Pro 2017 to use as my main laptop. My previous laptop was a cheap Lenovo laptop. It had a glitchy touchpad and a horrible keyboard. The bottom was being held together with ductape. I wanted something slim with a good battery life this time. I also wanted a laptop that "just works." I am hoping this machine lasts a few years, especially with this premium price. The MacBook Pro 2017 checks several of these for me.


Let's start out with the hardware of this machine. This is the thinnest laptop that I have ever used. However, that thinness comes at a cost. There are only USB-C ports, and my machine has 2 as it is the model without the Touch Bar. However, the USB-C ports are capable of providing up to 40GB/s per port because of Thunderbolt 3. Thunderbolt 3 can be used for many purposes. It keeps the 3.5mm headphone jack, luckily. Another device by Apple does not have a headphone jack anymore. The Trackpad of this machine is HUGE! I hardly ever run out of room when dragging a file anymore. Palm rejection is very good, so this trackpad never interferes with typing. The keyboard has the second-generation Butterfly mechanism. I have one issue with this keyboard, is that my model has some defective keys. They make a clicking sound and they seem to stick when the laptop is running hot. Many others have had this issue, and I solved this on my machine by using a SIM tool to pop off the keys. The worst offender was the "K" key. When I popped it off, the paint that dimmed the LED was cracked as well. I peeled off the paint and used a sharpie to replace it. I replaced the key, and the key never clicked again. Onto the battery life, this thing has a great battery life from what I have noticed, even though I don't use the battery much. The SSD is very fast, as it is PCI-Express based; I have the 256GB model. One of my favorite features of this laptop definitely has to be the speakers, however. These speakers are very loud and clear at the same time. They have lots of bass as well. It's hard to describe it in a blog post. The screen is also very nice, as it is a Retina pannel with a resolution of 2560x1600. It uses the P3 color gamut. Finally, moving onto the CPU, GPU, and RAM, this machine has a Core i5-7360U with 8GB of RAM and Intel Iris Plus 640 Graphics. The 15-inch models come with dedicated Radeon GPUs however, Intel core i7 CPUs, and 16GB of ram. There are upgraded 13-inch models that support 16GB of ram as well as a core i7 CPU.

Software & Performance

This machine came with macOS Sierra, the latest version of macOS. macOS High Sierra is coming this fall. It came with the free Apple apps such as iMovie, Garage Band, Pages, Keynote, and Numbers. In terms of performance, this machine is very fast for day-to-day uses such as web-browsing, chatting, light-gaming, listening to music, editing photos with PixelMator, and watching videos. I rarely get any slowdowns. In terms of gaming, the integrated can actually play games such as Grand Theft Auto V. I used Bootcamp to Install windows 10 on my MacBook Pro to see how GTA V runs. It actually runs smoothly, giving me 40FPS at 720p resolution. Not bad for integrated. I have not tested any video editing on this.


Is this machine worth the $1500 (without taxes) price tag? The answer depends on your preference. If you want to get away from Windows, or you are an experienced Max user, and you don't want to mess with Linux, then the MacBook Pro may be worth it to you. If you love, the Dell XPS 13 is a much better choice. You could run solely Windows 10 on this if you chose too, however. For me, I think this machine was worth it.

Sunday, May 14, 2017

(ARCHIVED) How to Remove Your Facebook and Why You Should

*Originally posted on the Aclevo Blog*

If you’re reading this article you may have considered deleting your Facebook account before, but you're worried. Worried about missing out, struggling to stay connected, or getting left behind by the almost 2 billion users on Facebook CEO Mark Zuckerberg's platform.

Don't be.

It has never before been easier to completely remove Facebook from your life — not missing a single social beat in the process. And when you finally do, you'll wonder what took you so long in the first place. In case you’re wondering why you should delete your Facebook, here’s a list of all the bad things Facebook has done since 2007.

First things first: Hitting "delete"

If you're going to live without Facebook your first step should be actually deleting your account. Thankfully, it's not that tricky. Kick off the liberating process by logging into your Facebook account. Savor the knowledge that this will be the last time you ever need to do this.

Next, instead of navigating your way through a bunch of random menus, simply drop into your address bar (or just click the hyperlink). Select "Delete My Account," follow the steps, and you're good to go.

Wasn't that easy?

Your social life after Facebook

So you're free. What next?

This is where it gets interesting. Zuckerberg likes to talk about making the world "a more open and connected place," and if Facebook does indeed do that, then deleting your Facebook account might theoretically make your personal world less open and less connected. But it doesn't have to be that way. Instead, a Facebook-free life has the potential to be just the opposite. Sure, you may not be "friends" with two thousand people any more, but were you ever really in the first place?

Dropping Facebook gives you the time and space to actually go plumb those relationship depths. No more checking up on an old friend by doing a quick profile flyby. Instead, if you want to know how the birth of their first-born child went, you'll ask them directly. And they'll respond.

Still not convinced you won't be missing out? Here's how the first few days of your Facebook-free life will go down: A friend or family member will try to scope on your vacation pics or invite you to an event on Facebook. They will, of course, not be able to find your account. What happens next is magical. That same friend or family member will hit you up directly.

In other words, Facebook is a chore, and one that you don't have to do. Because I'm telling you from experience, living a post-Facebook life is easy if you make it happen.

Friday, May 12, 2017

(ARCHIVED) Vegan Dairy-Free Oreo Milkshake (Ice Cream Optional)

*Originally posted on the Aclevo Blog*

Do you crave milkshakes, but can't digest milk? As a person who cannot digest milk, I had the same problem as you, so I needed to find a good alternative that would satisfy my stomach. Looking around, I found the best way to make a milkshake without the milk, while still finding a way to adding fruit into the mix. Here is a list of ingredients that you will need to get started.
  • Chocolate Soy Milk
  • Frozen Bananas
  • Oreo Cookies
  • Chocolate Syrup (OPTIONAL, enhances taste)
  • Chocolate Soy Ice Cream (OPTIONAL, enhances thickness)
NOTICE: Please feel free to experiment the measurements to your liking. When I made this recipe up, I experimented with quantities to see what tastes best for me.
A blender is highly recommended for the best blend of your milkshake. Blending this by hand may be very tough, depending on how strong you are. Please let me know down in the comments section how it turns out if you perform these steps without a blender. Also feel free to send links of your shakes in the comments section below.

Now that you have all the ingredients, here is how you make your tasty milkshake:
1. Place all of the ingredients above into a blender. If the ingredient is in a container, use common sense. Blending the containers in with your drink may result in injury, or at least a bad time.
2. Blend until a thick texture can be seen. No large crumbs should be in the shake.
3. If you need an example for step 2, look at the cover image above.
4. If you want to add in the chocolate syrup after you blend, it's okay. Just pour it in.
5. Your milkshake is now ready for consumption. Enjoy. ;)